#include <iostream>
const float pi = 3.14159;
class Shape
{
public:
virtual float getArea()//"virtual" couses, compilator
{ //have to find out, on which object
return -1.0; //pointer points (base or derivative)
}
};
class Square: public Shape
{
public:
Square(const float side): a(side){}
void pureVirtualMethod(){}
float getArea()
{
return a * a;
}
private:
float a;
};
int main ()
{
Shape *shape;
Square square(3);
shape = □
std::cout<<square.getArea()<<std::endl;
/*if in base class the getArea() method wasn't mark as virtual
that following line will call method from base class(not derivative)*/
std::cout<<shape->getArea()<<std::endl;
}
czwartek, 23 marca 2017
[C++]Virtual methods
piątek, 3 marca 2017
[C++][Qt]How to sort QComboBox.
combo->addItems(QStringList() << "B" << "C" << "A"); // "B","C","A"
// for sorting you need the following 4 lines
QSortFilterProxyModel* proxy = new QSortFilterProxyModel(combo); // <--
proxy->setSourceModel(combo->model()); // <--
// combo's current model must be reparented,
// otherwise QComboBox::setModel() will delete it
combo->model()->setParent(proxy); // <--
combo->setModel(proxy); // <--
// sort
combo->model()->sort(0); // "A","B","C"
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